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Patterns and actions that perform a magical effect on the world.

Conjured PickaxeConjure Tools

During one of my recent expeditions, I seem to have accidentally discovered a way to manipulate matter itself using media. Specifically the creation of it, or rather the illusion of reforming air particles around me. However, doing so is incredibly difficult, and so I have devised a simple method to make it easier.


By focusing on a mere concept, such as a tool of some sorts, the media seems to do the rest. I've appropriately named these concepts 'wishes'.

Each wish seems to cost the same amount of media, about a tenth of an amethyst dust per point of durability, plus an extra 2.


Miner's Wish (player, number →)

Your browser does not support visualizing patterns. Pattern code: wwdwaqwqwqawq

Accepts a player entity and a number. A pickaxe will then be conjured and given to the target, using the value put in as its durability.


Lumberjack's Wish (player, number →)

Your browser does not support visualizing patterns. Pattern code: wweqqwqqwqqqw

Accepts a player entity and a number. An axe will then be conjured and given to the target, using the value put in as its durability.


Fighter's Wish (player, number →)

Your browser does not support visualizing patterns. Pattern code: wdqqadwqqqwdaqqqw

Accepts a player entity and a number. A sword will then be conjured and given to the target, using the value put in as its durability.


Terraformer's Wish (player, number →)

Your browser does not support visualizing patterns. Pattern code: wwdawqqqwaq

Accepts a player entity and a number. A shovel will then be conjured and given to the target, using the value put in as its durability.


Farmer's Wish (player, number →)

Your browser does not support visualizing patterns. Pattern code: wweawqwaqe

Accepts a player entity and a number. A scythe will then be conjured and given to the target, using the value put in as its durability.


birb :) (vector →)

Your browser does not support visualizing patterns. Pattern code: qeweeewedw

i will not elaborate

how do i add animations